Being in charge of the NPCs was definitely enjoyable, yet frustrating at the same time because of how I'm not as comfortable with 3D as much as 2D animating. I was supposed to also create a boar that rushes at the player as an enemy they had to dodge rather than jump on top of. I did do a few very simple, rough and playful concept sketches, but then ran out of time to actually create it for the game.
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| Rough initial sketches for an idea of what the boar could look like |
I ended up taking a lot more time with the crab than what I had planned. ._.
Also, the crab death animation was no longer required so that was cut out too.
...To SORT OF make up for it, I did help with a few rocks and shells though? >.>;;;;;
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| Simple Shell which was later made into a pile |
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| One of the few rocks |
...No I'm still frustrated with myself just as much as I was when trying to get used to working with Maya again. T_T